Archive for the ‘Uncategorized’ Category

Apr-26-2010

Spread Thin

So, as you may have noticed, I’ve been trying to raise the amount of video game writing I get into lately. I feel like I’ve heavily neglected that facet of my writing career over the last few months to focus on fiction and some silly personal life stuff that was a distraction. I guess it might be that I may have spread myself a little thin on the dream front- if you asked me right now what I was pursuing I would have a long list of things that, if you picked one at random, would be enough of a pipe dream for most people. Now me however. I know myself to well. If I stopped to focus on one of my ridiculous unattainable goals I would get bored. This even happened over the last two months with fiction. Sad Robot is well received and people really enjoyed the last one, but I am in no hurry to capitalize on that because I don’t want to fall into a routine or get burnt out on anyone thing. So I ebb and flow on what I’m doing. Whether I’m writing comic book scripts and trying to find an artist, or writing short stories and trying to finish my novel, or whether I’m running and working out to try and get in shape for wrestling school, I make sure I stay busy.

I’ve had it pointed out to me that my social life is suffering because of this, but I’m not really worried about that. I would assume everybody understands how dedicated I am to what I’m doing right now. It is hard to explain to people sometimes, because I really don’t make all that much money, and most people my age are just getting done college and starting their first real people money job. So to them, working hard and busting your ass to achieve something is only palpable to their brains if you are getting more money to do it. I, for better or for worse, don’t work like that. I don’t judge success by bank accounts, because if I did I would be a pretty miserable failure right now. Success to me isn’t how many friends you have or how much money you are making during your 40 hour work week, success to me is how happy you are with where you are in life. I’ve had some missteps, over the last year anytime I’ve tried to take any relationship further than just “hey we both hate dating but like sex, lets have some” has been a colossal trainwreck, but overall I’m the most positive person out there about what I’m doing. My life excites me, and I think a lot of people lack that. Being able to wake up and go “What am I going to do today” and having a choice of many things I enjoy and many personal goals to accomplish is amazing, even if the pay isn’t. Having opportunities to meet new people and travel all over, or just being able to do what I want and make my own schedules is all a wonderful and exciting thing. So I throw myself into my work at an incredible level and everything else kind of fades away.

I’m sure if I focused on any one thing I would get further. Maybe if I stopped working on this novel or this comic and only worked on video game journalism, I would get noticed more. Maybe if I stopped working on video game journalism and just worked on my novel, I would get it finished and in a publishers hands sooner. Maybe if I ignored both and just lifted weights all day long I would be in shape for wrestling school already. That is all probably true, but it just isn’t the direction I want my life to take. I’m spread thin, and sometimes its stressful, but mostly it isn’t because of how much I love doing everything I do.

Anyway, this blog post was originally supposed to be about Tumblr. Whoops.

Posted under Uncategorized
Apr-14-2010

Volcanos, Meteors, Weird Sky Things, and the Sun Exploding. Next Up: Zombies.

We can all just sit down and acknowledge that something catastrophic is going to happen soon, right? Maybe not some 2012 Nostradamus nonsense, but seriously. The last, lets say, year has just been preparing various areas of the world for inevitable Armageddon. The North East, and other areas, suffered through the most ridiculously hectic winter in decades- nearly being murdered with snow. Earthquakes destroyed like, what, half the planet and lead to nearly a trillion awful celebrity fundraisers. A while ago, a weird beam of light was seen over Norway but was dismissed as a failed Russian missile experiment, but then Russia had their own oddity when a Pyramid shaped UFO hovered over the Kremlin, even though I’m pretty sure that is fake. The Volcano That Fucked Europe, however, is decidedly real, and something that hasn’t happened for hundreds of years.

Then, there was the massive fireball that turned night time into day over the Midwest. Of course, this was just a surprisingly large meteor burning up in the atmosphere. This is actually a common occurrence, but I doubt it is common for it to be that ridiculously apocalyptic looking. Then, just to top things off, the SUN EXPLODED.

Prom304_April13

Now, ok, obviously the sun didn’t explode. It was a solar eruption, something the sun tends to do from time to time because of how volatile the gasses that make up our light giving main squeeze actually are. Still, this was the largest one in 15 years, and by a lot. That explosion right there is large enough to fit 126 of our humble planets into it.

So, really, with all this stuff happening, what is next? It has to be the end of the world right? I mean none of these things are explainable occurrences that have happened many times before and only seem more drastic because of how short human history and memory actually is in comparison to how long our world and the universe itself has existed, right? Look everybody, we all knew this was going to happen eventually. Don’t you watch the Discovery or History channels? Anytime they talk about something, whether it be a volcano or the tectonic plates or meteors, they end up ending it with “Oh yeah, this happens every couple of thousand yeards- but we are wayyyyy overdue now.” This isn’t just alarmist nonsense in order to make the shows more dramatic. Well, I mean it is alarmist nonsense that makes the shows more dramatic, but it isn’t just that. The truth is that a whole lot of crap that could be happening and routinely has happened in the Earth’s history is pretty much going to happen in our lifetimes. The only thing we can hope for is that instead of a meteor crushing us all, the dead rise up and attack.

Now, hear me out. If tomorrow they put out a census that said “Ok everybody, we had a great run, but it is time for the world to end. You all get to vote on how though! Cheers!” the only logical option would be a zombie apocalypse. This isn’t a matter of preference, but of fact. A zombie apocalypse gives us all our best chance of surviving and rebuilding society. If a meteor hits, we are all dead. If a nuclear war breaks out, we are all dead and the ones that aren’t have to live in a Bethesda game, if Yogi Bear inadvertently makes the Yellowstone Caldera explode, we are all screwed. However, if zombies become real, we’ve got a fighting chance. See, where as all the other Armageddons would wipe out everybody, a zombie apocalypse would create more of a population bottleneck- which is something that has happened before in human history. Zombies would just be doing what evolution probably has planned for us anyway.

So next month when you get your end of the world census form, please vote for zombies and not the sun blowing up. Thank you.

Zombies For Acceptable Armageddon in 2012.

Posted under Internet, Uncategorized
Apr-11-2010

The IAC Monthly Mix April 2010: Haha, Your Birthday Sucks

I, like any good politician, only use my birthday to advance my own personal agenda. Luckily for you, dear reader, my agenda includes awesome screamo music. Yes, the socialist screamo agenda rears its ugly head again. I make no bones that it is my preferred genre, and it is really the only genre of music that I consider myself knowledgeable about. Outside of it, my musical taste is pretty dramatically awful. And by that, I mean my musical taste is awesome and everybody else is just made entirely of stupid atoms that have fused together to make them stupid.

The alternate title for this was “I’m Never Calling it Skramz so Shut the Fuck Up and Stop Saying Skramz.”

covercopy

01. i not dance – of mice and men
02. Gay for Johnny Depp – Lights Out
03. Submission Hold – Blue Light Special
04. Mr. Willis Of Ohio – Gläserner Mensch
05. Hot Cross – In Memory Of Morvern
06. Honeywell – If…
07. Pg. 99 – My Application To Heaven
08. You And I – nights like these
09. Song Of Zarathustra – Find A Grave
10. Vuur – Bitter
11. Tipping Canoe – Waking Crows
12. Reversal Of Man – Assembly
13. A Flower Kollapsed – Crocodile Two Meters Long… 3,3 Meters Long
14. Gameness – Misconduction
15. 1905 – Your Wrong
16. Envy – Off
17. What Price, Wonderland – Selfish Minutes
18. Spires – The Bitters

Download

Posted under Uncategorized
Apr-2-2010

It’s My Blog, And i’ll Talk About Girls if I Want to

There is a quote by Zach VandeZande who wrote the pretty awesome Apathy and Paying Rent , it goes:

I fall in love with someone about twice a week, but I’m starting to think that’s a common problem with writers, that they have a dangerous excess of love that they give away to near strangers or turn inward on their private little worlds.

I tend to agree with the quote, although I would say that it extends to all artists and not necessarily writers. My case, though, I feel is unique. I am not necessarily a slave to my heart, but instead I’m a machine that is driven by it despite my best attempts not to be. That could possibly be viewed as a tragic thing, as I am doomed to repeat the same “mistakes” I make often all while knowing exactly that the problem is. The difference is how we define mistakes. I post this because this is something I deal with pretty routinely- it is why Sad Robot is apparently so convincing.

Something I try to get through in Sad Robot is that, while dating and listening to your heart leads to uncomfortable trainwreck after uncomfortable trainwreck, it isn’t the end of the world and all of it adds to your life experience. I don’t think there is anything more important than what you experience in life, even if it kind of sucks sometimes. This might be why VandeZande uses writers as his focal point for their ability to fall for people so easy and often, as I feel writers tend to be more about experience than other types of artists. Mostly because of how writing isn’t a visual or auditory medium. The writer needs to try extra hard to convey what they are going for to their audience, and the best way to make this work is to build on your own experiences to make it more authentic. Relationships, and dating, and even just general crushes are a part of this experience even if it isn’t outwardly acknowledged. Anybody who has gotten to know me knows that I’m not really a traditional person when it comes to things like that. I don’t believe in the modern idea that relationships are about sacrifice and routine. In fact, for the last year or so I’ve entirely sworn off actual dating, or at least dating in the “call-you-every-night-introduce-you-as-my-girlfriend” way. I still develop personal and exclusive relationships with people, but just avoid the complications. Essentially I date with a constant “one strike” rule. If things stop being easy or fun, they stop being. Period. It is the easiest way and is the only way I can assure that I’m not being a selfish fuck due to my current focus on my writing and my career. I just don’t have the time or energy to care about someone else like they would expect me to.

This may sound cold to you, a normal human being, but to me it has worked fairly well in keeping me focused on my task at hand. The problem is that, no matter how many parts you replace with pragmatism and robots and no matter how big a game one can talk about their emotionless capabilities, certain qualities still exist in you that make that an impossible ideal. Even though I’ve spent the better part of the last year in my quest for finding a non-traditional relationship scheme that works without complications, I still occasionally listen to that poetic pretentious asshole writer that lives in my chest and develop silly feelings. The heart and the brain don’t balance well, and no matter how hard you try the heart wins out sometimes. This happened to me recently, as the most dangerous thing one person with a robotic view point on emotional attachment can do is start liking another person with a robotic view point on emotional attachment. Or I should say the most dangerous thing for two people with robotic view points on emotional attachment can do is to let their guards down about it, even for a night. Creative minded people can get pretty far in their emotions in one night, even when they said they swore off the feelings. The heart can be the ultimate hypocrite.

Luckily for me, I have writing- the very thing that can be blamed for my plight as a hopeless romantic with dreams of simpler emotions. With the way my brain works, full of conflict over distaste for emotional investment with the desire to cuddle cute girls, if I didn’t have an outlet I would drive myself crazy. In fact, before I discovered my want to write, I very nearly did drive myself crazy over heart stuff without the outlet of expression. Now that I have it, the way I cope with personal relationship fails is a lot more productive. Now instead of suffering through nonsensical pining or self loathing, I simply write. I write whatever I’ve needed to get done. It is cliche, sure, but the added emotion and experience helps to make the overall work better. This isn’t to say that I’m a pillar of toughness, of course not, but it is more disappointment over losing out on an opportunity that could have been fun then any whiny livejournal nonsense. That is why I write entries like this, to try and spur people on to find their creative outlet because of how necessary it is. But also because I’m an open book, and I like discussing things like this. I find how a human brains and emotions work to be insanely interesting, but mostly I like to think that of the 500 people or so who read my blog every day, my experiences might help them with something. That might be a little lame, but whatever. Every experience you have, negative or otherwise, builds a better version of yourself. Even this most recent lady fail of mine has lead to me realizing that it is just more trouble for me to try and pretend I can dial back my emotions. I can’t. My hopeless romanticness is as much a part of me as anything else. If it weren’t for this most recent incident I may not have realized that for a while, and who knows if that will turn out to be important later on.

I think if there is one moral you should take from everything I write, and one thing I try to put forward in every real life blog post I make, it is that life is awesome but short. So find what you love to do and do it, and don’t dwell on anything that isn’t helpful. Also stop voting republican.

Posted under Uncategorized
Feb-5-2010

On Speed Beer and Rubella

I was going to reward you six awesome weirdos who read my stuff with a Sad Robot entry a week early, but I didn’t want to burn you all out. So instead, I figured I would tell you about the wonderful sport of Speed Beer.

A few years ago, the awesome Jeph Jacques of the doubly awesome Questionable Content, which is pretty much Tenchi Muyo for Hipsters when you really think about it, invented a game which just astounds me that it hasn’t caught on yet. The game is Speed Beer, and it is perhaps the greatest drinking game ever made. I think Monsieur Jacques can explain the rules better than I;

speedbeer

It is a simple game with simple rules. It should also be remembered that Speed Beer is not necessarily a competition between people, as it is more of a competition against the course. There are also some variants we have added, such as “Team Speed Beer” which would mean teams of two or more per sled, “Championship Speed Beer” which is a race to the bottom of the hill where the loser must drink an entire beer and is more of a direct competition, and my favorite “Time Trial Speed Beer” which needs a very large hill for. Essentially you sled down the hill, and the amount of time you finish behind the winner is the mount of time you must do what the Madden and lanyard crowd refer to as a ‘keg stand.’

Drink responsibly.

Posted under Uncategorized
Jan-7-2010

Shameless

But since I’m getting hits from Ripten right now, you should all add me on twitter.

http://twitter.com/lightfantastic

:D

Posted under Uncategorized
Jan-6-2010

Getting Forgetful in My Old Age

Forgot to link to it, but another part of Exterminator’s is up. I talked about it at length earlier so I won’t bore you with it again. This one was a little shaky and was the first time I really had to fight to go against my “no-rewrite” rule but I stayed true to my stream of conciouswhatsit. Click here to read it or click the link to the right. Yeah. That one.

Instead of me blathering on more, here is a video of some wacky Japanese hijinks- the best kind of hijinks!

Posted under Uncategorized
Jan-4-2010

Nothing is Good and Everything Sucks

So, I don’t hide the fact I’m a big wrestling dork. I love wrestling. The problem is I can’t say that because the wrestling people are used to is the absolute garbage that is currently on television. Nobody really knows that there is a level of pro-wrestling in between the shit on TV and the shit in high school gyms. PWG, ROH, CHIKARA, 90% of Japan, all kinds of great stuff to watch if you want to enjoy in-ring performance art and not sweaty body builders talking at eachother for two hours a Monday Night.

The problem is that it used to not be garbage. TV wrestling used to be great, and the culmination of that was something wrestling fans call the Monday Night Wars. I don’t need to get into them here, wikipedia it if you want, but essentially the top two leagues in America were creatively firing on all cylinders due to competition between them on the same timeslot. This was when wrestling was king, it was pulling ratings above and beyond anything else that wasn’t football- and even then it was pretty damn close. Now, however, Vince McMahon won, bought all the competition, and just puts on nonsense that still draws a minimum rating so it will never get cancelled.

The flip side is TNA, which is almost exactly like the WWE except it has a ton of indie talent that it doesn’t use correctly, and instead lets Vince Russo book nonsense that nobody wants to see. You really can’t win. Except it looked like things might get interesting. Hulk Hogan has signed on to TNA, and Bret Hart was returning to the WWE. For the first time in years I was excited about televised wrestling. So what happened?

The same old shit.

So in commemoration I post my favorite wrestling related thing on the internet. This is a list of all the best lines from Meltzer’s reports on WCW as it the wheels were falling off. I feel this is entirely topical since, tonight, I felt like I watched WCW Nitro go head to head with WCW Thunder.

Enjoy.

Posted under Uncategorized
Dec-29-2009

So I guess the big news now is that I’m writing for Ripten, which you may or may not have seen featured on G4’s The Feed before. Definitely cool. I’ll try and stop being so lazy about updating here, but I also don’t think I’m going to bother posting every single news story I post. Maybe I’ll do like a daily or weekly collection of them and throw them up here. If you really want to follow what I’m doing, just go here. I’m having a blast with it so far, and the Ripten guys (and girl) are super great.

So, once again, the fiction is on hold for a little bit.

Posted under Uncategorized
Nov-1-2009

Cursive “From the Hips” on Letterman

I always think it is awesome when bands that are legitimately talented finally get a chance to be on national TV. Cursive is one of the best and have been around for a while, and not to be Generic Indie Fan but Kasher is such a genius it is about damn time they get on TV. It is a shame they had to play something from the underwhelming Mama, I’m Swollen but it ended up sounding so bad ass I might go back and see if I still dislike that album.

Posted under Uncategorized
Oct-13-2009

GamePro Sports: The Week in Haiku

When you think football, at least the American varient, what are the first things that pop into your head? Probably incredibly tough things. Very large men in armor crashing into eachother at high speeds on the gridiron. Smashmouth. Violence in its purest and most entertaining form.

That isn’t all there is though. Somewhere between a bone crushing hit and an “alleged” Fred Smoot boat party is where the real beauty of football is. The art. Week 5 helped me realize how artistic this game can be. Whether it be a masterful Kyle Orton drive to help keep the Broncos undefeated season alive or the Bengals continuing their trend of ruining former commish Paul Tagliabue’s desire to make football as unentertaining as possible, there is a wondrous amount of art behind these sweaty guys of questionable mental stability. So when I sat down to do a recap of this weeks antics, I no longer cared about analysis or stat regurgitation. Statistics are not artistic. The only way to do America’s beautiful game any justice is with the written word.

gpswih

Posted under Uncategorized
Oct-3-2009

tl;dr

In the last few weeks I’ve gotten a couple e-mails about my writing, not the brief peek into my works of fiction that I’ve offered up here sporadically but my “bread-and-butter” of video game journalism. I’m not really a name or particularly well known by anyone so anytime I get an e-mail, whether encouragement or derision, I welcome it. Apparently I am at a stage where my writing gets noticed on its own merit but nobody puts two and two together about my collective work. Essentially there are fans of my writing individually, but there are no fans of me. This means the e-mails I get are usually about singular articles and rarely from the same person. One person once lauded me on my review of WET for how different it was from what other people were offering. Another shot me a message about how they didn’t like my review of Call of Juarez: Bound in Blood because it didn’t let them know anything about the game, a point I debated with them for a while. So an e-mail I got recently stuck out to me because it wasn’t anything about any of my pieces. It was about me.

It was from a sender who was curious about how to get involved in video game journalism, and it was a question I assume lots of real games journalists get often. I’m not a real games journalist, I still consider myself an amateur in the field despite receiving paid work, so I didn’t really know why he would be asking me that question when so many other people are doing a much better job of making it in this cut-throat world of writing about video games than I am. Before I answered him I inquired as to why he decided to ask me. His reasoning struck me, because he was sick of how mainstream sites review games or features and found my style to be different enough that he wanted advice on taking the same route, he assumed since I’m a fairly atypical writer that there may be some way I got into it that would help him out. An extension of that was that he asked if I considered myself a member of the “new games journalism” movement.

That is what got the gears in my head moving. I had never thought about if I subscribed to NGJ or not.

For those of you who read this blog for reasons other than my video game nonsense, I assume you don’t know about what that is. New Games Journalism is something that was coined a few years ago, and the meme answer for what it is would be a form of video game reviewing that relates more to travel journalism than tech writing. Essentially, video game journalism has always been maligned due to how closely games journalists have to work with the companies whose products they are tasked with discussing. In a way, games journalists are more a part of the industry than movie critics are in theirs. One of the reasons for this is, obviously, money. We all get paid from a tickle down of advertising, so if you anger a company that made a crappy game but gives you thousands of dollars a month for advertising, you are on a slippery slope. Examples of this have been documented to death and don’t need to be discussed here, but you could see why that would lead to problems. Especially when you take it a step further and realize that, unlike a tech review of a camera or a car where there are things that are good and things that are bad which would be generally accepted by a large amount of people reading those articles, video games are incredibly subjective. I’ve personally dealt with that conflict of interest on a few occasions. Where a writer is interested in getting his opinion known, and an editor is worried about offending an advertiser. It is never fun.

The New Games Journalism movement was a way to get away from that. Instead of plainly saying “this game has bad graphics and poor gameplay” somebody writing in the NGJ style would instead relate their experiences playing the game in an almost anecdotal way. In this way the reviewer is a canvas and the game is painting its experience onto them, the reviewer then relates those experiences to the gamer. It is no longer a mechanical dissection of the game that ends in a quantifiable score, it is now one gamer telling another gamer how he felt and what he thought while he was playing the game- it was up to the gamer to form their own opinion without being able to just say “this game got a 5, and it is bad.” This lead to many writers being able to take their opinions to blogs and independent sites, which lead to many of those sites being competitive with the bigger and more corporate websites.

Of course, as mentioned in an article on The Artful Gamer early in the year, it hasn’t quite gone the way people thought it would have. Many people feel that the movement has given way to reviewers simply doing the exact same thing they were doing before, only now it is more wordy and a bit “smarter.” Every writer got pretentiously intellectual, but never stopped to think about why the previous formula wasn’t really working. Nothing got changed. Writers and gamers alike still use scores to justify a good game, editors and journalists still bow to their advertising overlords at a disturbing rate. Even worse is how desperate independent games sites are now to make a market share. Show me a website that doesn’t have a Top 10 list of sexy game girls or some recycled article about the console wars in order to generate hits and I will show you a website that nobody goes to.

The irony in the article I just mentioned is that the authors suggestion on how to fix the new games journalism movement would be to make it even MORE pretentious and overwrought. I feel that suggestion would end up making the game reviews in need of artistic analysis instead of the games and would just muddle everything up, but that is just my opinion.

So, short (long) answer, no. I don’t consider myself a “new games journalist.” But, as I’ve said before, I consider myself an artist first and a gaming journalist second. I am an artist who uses games journalism as a medium. That isn’t to say that I don’t do traditional reviews occasionally, but I do the review that I feel has to be done for that game. If I play a game, and the game doesn’t lend itself to me writing something about how I felt and how it reminded me of experiences in my life, I write a regular review where I tell a gamer that the graphics were good and I had fun playing it. If I play a game, like my well received WET and Call of Juarez reviews, and it strikes me to write a short story or do something bizarre in order to put my feelings of the game across, then I will.

But beyond even that, and this is what many people in the New Games Journalism movement (and especially those who consider gaming such an artform their articles are almost so pretentious to be unreadable) seem to forget is that we are writing for consumers. This isn’t some terrible thing. Without consumers there would be no gaming, let alone no gaming industry. The very first thing that I check off when I write a review is if my opinions were expressed in a way that satiates my inner starving artist. If the answer is yes, the second thing I check off is whether or not I think the review is going to help a gamer form an opinion on the game. The reason they need this opinion is because they are going to dedicate a great amount of time and money into it and deserve to be presented with an analysis.

That analysis doesn’t have to be in a heavily rigid article that ends in a numerical attribution to the review. It can be anything. It can be an analysis of why we are gamers and what gaming means to you like the Artful Gamer article would like, it can be a heavily pretentious mess of artistic crap, or it can be that aforementioned rigid and easily digestible scoring system. Over at FACEOFFGAMES I have free reign to do what I like to call ‘concept reviews.’ Like that Call of Juarez review, I may not even want to mention the game, but my tone of the article and the expression within will convey to the reader whether or not I enjoyed it. When I wrote about WET as if I were in the theater of a exploitation film, it was obvious that I was doing that because the game did such a great job at being an homage to exploration films of the past, and I put the effort into doing it that way because the game was entertaining. I didn’t think gamers needed to know, or cared, what I thought about graphics or music or the mechanics of the jumping. It was a game that was a piece of artistic expression, and my review reflected that. When I reviews Halo 3, I simply broke the game down and said what I did and didn’t like about it, because there really wasn’t a reason to sit down and write five pages on why Master Chief is a representation of our childhood or his silence is a commentary on our disconnect as a society. I wrote what I felt, and I felt like I should just write a regular review.

That is my problem with new games journalism, new new games journalism, or anything like that. I don’t feel as if any of it is actually genuine. I read articles about it, and like that Artful Gamer article, I feel like it is so forced. If I were a subscriber to new games journalism I would feel as if it was such a chore to constantly have to do something deep when I’m really just reviewing a game that involves using plants to kill the undead. Like Freud said, “sometimes a cigar is just a cigar.” Sometimes a video game is just a video game and doesn’t need any flowery nonsense.

I feel as if many game journalists are thinking only about themselves and forgetting that we owe something to the people who actually buy the games. We don’t owe the advertisers, and we don’t owe the sites we work for, we owe the gamers who make up the culture. I may put my expression and opinion before the reader, but I put the reader well above anything else. I would never write a review that is so incomprehensible and far from helpful that the gamer wouldn’t be able to use it to help them form their own opinion.

I also feel as if games journalism can never, ever be treated like traditional journalism. Our bias as reviewers is a good thing- as long as that bias isn’t some advertising fueled nonsense. If EA gave me a thousand dollars to curry favor for me reviewing a big mess of theirs, I wouldn’t. But if I don’t like RPGs, and I end up reviewing an RPG, I’m not going to present my review as if I’m a journalist sitting in the middle of the aisle, because no matter what my bias is going to weigh on that review. Instead I come right out and say “I don’t like games like this” or if I do a concept review I will do something related to the tropes of the genre or reasoning behind why I don’t like the company. Reviews are about our personal opinions. Hiding your opinions as fact in the name of journalistic integrity does more harm than good. Just look at Fox News for an example of that.

The reason I have no problem with letting my bias known is because somebody somewhere is going to infer that from my review and still be able to form an opinion regardless of what I said, as long as I did my job as a reviewer. If I, for example, hate games like Chrono Trigger (impossible, but this is an example) and in my review of a new game like Chrono Trigger, one of the first things I do is say “I don’t like this game because it reminds me of Chrono Trigger and games like Chrono Trigger” that is fine. Somebody who absolutely loved Chrono Trigger will read my review and be able to understand that they will like the game, even though my review was in a negative tone. Now, if I sit down and write that review, and do it like many websites and magazines ask, where my opinions and bias take the backseat and I never write in the first person, my dislike of the game is going to bleed through with no real reference point. It is simply going to be a number at the bottom of the page and it won’t help anybody. I would have given Halo 3: ODST a 7 if FACEOFFGAMES used a scoring system, and my 7 would have held a decent amount of weight because I didn’t try to hide my bias towards the Halo series. Where as if I didn’t mention my bias and just pretended that I was neutral, that 7 would have been dishonest to the readers. Readers need to take a more active role in understanding individual writers and websites. If you are a Halo mark, and you know a reviewer doesn’t like Halo, than don’t take his word on the review. There should be more of a focus on journalists as an individual as opposed to journalists as a faceless collective under the same domain name.

My opinion on the issue is probably strange and seems a bit conflicting considering how I do traditional and non-traditional reviews and articles. I guess I’m kind of on the outside of the debate anyway, as most people seem to act as if artistic expression and games journalism are mutually exclusive. I’m a Journalism student and an artist, and I obviously disagree with that sentiment. I also know that if I just wrote all my reviews normal, or did all of my reviews as concepts, it would make me a complacent and crappy writer. The idea of blanketly treating all games as art is as odd to me as blanketly treating all games as if they weren’t art.

Of course, none of this answers the senders question about how to get into gaming journalism. But that is because I’m still wondering how to do that myself.

Posted under Uncategorized
Sep-29-2009

Political Venting: Ignore if You Care More About Jon and Kate Plus 8

Here is what will happen; The House will amend their version of the bill to include a public option that is close to the HELP version and not as strong as the one Rockefeller proposed. The Senate will have a bill with nothing close to a public option, one that is just a hand out to the insurance companies for being such great guys. Both will pass, although the few Progressive senators in the Senate may stand up and vote against it, it will still pass.

It will then go to committee where the House and Senate will ram into each other headfirst and let it languish through a large time of political bickering, where they will be assaulted by the Right (and at this point those of us who rightfully felt betrayed and sold out and will be calling for DNC overhauls and primaries to eliminate Blue Dogs) and make the capitulating Democrats look even worse in the polls for 2010, most likely it will be the death knell for their majority. Eventually, fearing backlash from their districts (who will support the public option, be ignored, and turn against their representatives who, somehow, will read that as “they don’t want a public option”) Conservadems will bend over to please the obstructionist Republican minority.

Harry Reid will conference on the decision with Obama, as he as already said he will, because he is a huge pussy, and Obama will sell the progressives out once and for all by asking Reid to push for letting President Olympia Snowe be the voice of “reason” and either introduce a “triggered” (read: ineffective and never happening) public option or weak and worthless series of co-ops. All of this with a mandate that we all purchase into either A) private insurance thus providing them with billions of dollars of extra revenue or B) enroll in these coops that won’t be any better than any inefficient private options.

At this point, even more Americans will be uninsured than they are now, and now they will be forced to stretch themselves further and pay for a private plan as an entirely captive audience or be forced into paying a $3800 tax.

Republicans will see that all they have to do is be obstructionists and lie about everything to their diminished base to get what they want like crying babies and continue to block anything resembling real reform. They will continue with their hate speech and spurring along racist ideals by having elected politicians make absolutely mind blowingly horrible statements like Trent Franks who recently said, to the cheers of a group of anti-abortion wingnuts, in regards to Obama “He has no place in any station of government, and we need to realize that he’s an enemy of humanity. ” He said this to the same group of people that breed the groups that plant bombs in clinics and kill doctors and innocent people in the name of “god.”

And this will continue unchecked and unabated, the government will continue to be stagnant and ineffectual, and all because the Democrats would have lost their majority for not listening to the people that voted them into office when they had the chance to make a difference.

Posted under Uncategorized
Sep-7-2009

Lady GaGa – Paparazzi

Yeah, so guess who is actually insanely talented as well as insane. My admiration for this pop broad grows so much larger than it should daily. I’m going to write a bizarre time travelling cyberpunk movie just so I can have a role for her pop-opera deal. Lady GaGa and the Spiders from Mars? Or has that been done. Lady GaGa’s Tommy? Lady GaGa Superstar? I’ll figure it out. This is the official start of my grass roots campaign to hang out and do some lines with Lady GaGa.

I mean, discuss movies with. Thats what I meant by lines…

Posted under Uncategorized
Jul-25-2009

Graf Orlock – The Dream Left Behind

Graf Orlock is one of the few grind bands I actually like, although I have found myself liking the genre more and more lately, must be because of how angsty I am. Anyway, Graf Orlock is essentially one long movie quote. Or what KillWhitneyDead would be if they cut everything out but the blast drums and the movie samples. Yeah, another gimmick band I like, I’m sure you are surprised.

Posted under Music, Uncategorized, Videos
Jul-9-2009

Rolo Tomassi is one of those many bands I get flack for liking. More experimental than they are anything else, they play an odd mix of cybergrind and prog wankery that just doesn’t seem like it should go together, yet does. They will be making an appearance in one of my next album posts so here is your prepping. There will be a test on this. I should also point out that everybody in the world either hates this band, except for me, or they just never play in front of good crowds. Every single video I have ever seen of them on Youtube is in front of a crowd more tepid than possible for creatures with a pulse. Bizarre. England must kind of suck.

And yes, I honestly like this band.

And no, not just because the singer is hot.

Posted under Uncategorized
Jul-8-2009

So today I have to finish previewing NHL 10 before I can get anything else done. I don’t really have the focus I need for it but, since I’m pretty awesome, I’m sure it will turn out alright. When I’m finished I plan on doing a few album dumps and maybe posting some retro reviews today, assuming I can pull myself away from Fallout 3 and Left 4 Dead enough to actually get something else done.

I was just reading on Kotaku that Left 4 Dead and Left 4 Dead 2 might actually be compatable together, which at first alleviated any of the furious rage I had over Valve pulling their first real scumbag company move. The more I thought about it, however, the more I realized I’m still bothered by what they are doing. Valve was always a very fan friendly company, sure it helped them that Half-Life is a cash making juggernaut and they also had two of the best/most popular multiplayer titles (Day of Defeat and Counter-Strike) and the best PC content distributing service, and arguably just the best content distributing service, at their fingertips. This let them do things like make Team Fortress 2 the best supported game with updates, additional content, and even game changing freshining ups. When Left 4 Dead came along and turned out to be a cash zombie cow it was both assumed and promised that it would be as well supported as their other games.

The first big updates did introduce us new and interesting content, and the game has been continuously updated to keep the game fresh and make things more balanced and enjoyable. Looking at it though, the only thing Valve really gave us was Survivor mode, and while that was a game changing addition the rest of the updates boiled down to some bug fixes and balance cahnges and introducing the two versus maps that were curiously absent in the first place. No new maps outside of The Last Stand in versus, one new game mode, no new weapons. This didn’t bother anybody though because even Team Fortress 2 started off slow.

Then Left 4 Dead 2 was announced at E3, and absolutely everybody felt hosed. Usually I make fun of the community when they get all up in arms over a business acting all business like, but this was like having a fan favorite kick your pooch in the mouth. When EA does something shady, ruins a small company or shows an absolute disdain for their own supporters or the industry as a whole, it is much easier to accept because they are like the Korvac of the video game industry. Valve has the exact opposite reputation, so when they pull a Darth Vader it gets twice the backlash. It gets even worse when you dig a little deeper and find out that a good bit of the content being talked about as new in Left 4 Dead 2 is actually already included in Left 4 Dead 1. A server mod can be downloaded and installed that simply unlocks the new additions, additions that were hidden in the source code of the game itself.

I still have hope that Valve will find a way to remedy this situation and not alienate the majority of L4D’s userbase. They took a step trying to explain that the two games might actually exist together, as in the same server browser and same community. Much like the way you can play Halo or CoD even if you don’t have any of the extra map packs. The problem is that this makes Left 4 Dead 2 into just an expansion pack. A full priced expansion pack.

The only remedy here is that Valve releases Left 4 Dead 2 at a lower price point, or at least continues to release new content for the original Left 4 Dead. Either way, Valve needs to watch where they go here. It didn’t take long for EA to turn the corner to the dark side, and it won’t take Valve long either.

Posted under Uncategorized
Jul-7-2009

YOU’LL ALWAYS HAVE A FRIEND IN ME

Yesterday, I mentioned the pure awe inspiring amazingness of On the Might of Princes and promised I would produce further evidence, well here it is. All three of their full lengths. Probably among the strongest discography out there.  The Making of Conversation is the weakest of the three, and even it is better than 90% of what anybody else could hope to produce, plus the only reason Sirens isn’t perfect is because it doesn’t have For Meg on it. I’m not even giving any of these albums individual reviews because of how necessary I feel that they all are to your collection. I don’t care what genre of music you listen to, this stuff should be appreciated or you should have your license revoked.

What license, you ask?

Your being a fucking human being license. If you listen to any of these releases and don’t like them, you should just go right to wherever you got your Human license and just leave it right on their doorstep with a little note that reads “Thanks, but it just isn’t working.” Then sign it with a heart because you are a got dang pansy.

For those of you who need more prodding and are too lazy to watch the live videos I posted yesterday, On The Might of Princes plays a kind of space rocky post-hardcore that only recently found a foothold. They were certainly a couple years ahead of their time and would be the best act in this genre if they existed today instead. They worked a bunch of different things into what they did and it shows. Each album is diverse and captivating from start to finish, you will hear everything from American Football to Drowningman in this. There are not enough buzzwords in the world to do them justice. Atmospheric? Innovative? Yeah sure. They all work.

Just put these on your iPod already.

On The Might of Princes – The Making of Conversation (1999)

makingofconversation

1 1 1 1

On The Might of Princes – Where You Are And Where You Want To Be (2001)

whereyouareandwhereyouwantobe

1 1 1 1 1

On The Might of Princes – Sirens (2003)

sirens

1 1 1 1 1h

Posted under Uncategorized
Jul-5-2009

I actually got an e-mail asking me what was up with the site and why I haven’t been updating the serial novel. Well, a lot has changed in the last couple weeks. I’ve found an artist who is interested in the project and we are beginning to work together to find a way to make this as interesting as possible. I want to do the build up to the story right, and my photoshop/artistic skills just weren’t enough. On the plus side, the serial novel itself is as done as it needs to be while still allowing me wiggle room with plot elements when feedback starts coming in. The addition of an artist doesn’t mean this is going to become a graphic novel or comic, but moreso that we will be working together to provide you all an interesting experience aesthetically. The negative side of things is that I now can’t give you a date for when it will (re?)begin.

In the mean time, you can check out some of my video game coverage at FACEOFFgames.com, I am also pitching ideas to a few other websites in order to get more experience and hopefully start taking off a little in this field. I’ve also, apparently, left Hardcore Gamer magazine due to some issues that don’t need to be revealed here.

The incredible plus of working for FACEOFF is that it has afforded me some freedom to be able to, and I know this is going to blow your mind, ACTUALLY START UPDATING HERE! Look for a lot more music posts and geek nonsense, plus my own flawless opinions, in the coming days. I mean it this time.

Posted under Site News, Uncategorized
May-19-2009

Don’t worry, kind readers, there will be more music and such up today. I’ve had to get through a bunch of reviews that will be visible at Hardcore Gamer and haven’t had a boatload of time to dedicate here lately. I’ll be posting some ROM reviews (old school IAC lolz) and some music as it feels pertinent when I’m finished this review of NecroVision . I also wanted to let the eight people that read this site know that the serial novel is finally coming to fruition over at And The Sun Stayed Set. The format is going to be as follows; I’ll be adding two or three pages once or twice a week until the story is done. I have a beginning and an end, and most of the major plot elements already finished, but I want to give myself room to move around if I feel like a plotline isn’t really going anywhere so nothing is set in stone. The best way to look at it is that I’m writing a novel, and I’m letting you guys see the creative process in exchange for feedback. For the next month I’m going to be posting elements and images from the story in order to get you SUPER EXCITED about it. Nothing you see is really going to make that much sense out of context, but that is kind of the point.

So go check it out, and come check back here for some postings today.

Posted under Site News, Uncategorized